Skripsi
THE EFFECT OF USING THE OBSERVE AND REMEMBER GAMES TOWARDS STUDENTS’ VOCABULARY MASTERY (An Experimental Research on First Grade Students of SMP Al-Irsyad Tegal in the Academic Year of 2013-2014)
Key word: Observe and Remember Games, Students’ Vocabulary Mastery, the First Grade Students of Junior High School.
The purpose of this research is to gain information aboutThe Effect of Using the Observe and Remember Games towards Students’ Vocabulary Masteryon the First Grade Students of SMP Al-Irsyad Tegal in the Academic year 2013 / 2014.
Based on the theoretical background and logical framework, the hypothesis of this research is “The use of Observe and Remember Games gives positive effect towards the students’ Vocabulary Mastery of the First Grade Students at SMP Al-Irsyad Tegal”. In other word, the students who are taught by using Observe and Remember Games have Vocabulary Masterybetter than students who are taught without using Observe and Remember Games.
The population of this research is the first Grade students at SMP Al-Irsyad Tegal. The number of population is 81 students. The writer uses cluster random sampling technique to choose the sample of the study. The number of sample is 40 students. The sample consists of two groups; each group consists of 20 students. Group I is experimental group, it consists of the students who are taught by using Observe and Remember Games . Group II is control group, it consists of the students who are not taught by using Observe and Remember Games.
The research instrument used in this research is multiple choice test which consists of 30 items and each item has four options. To know the validity and the reliability of the instrument, the writer tries out the instrument by giving test to 27 students having the same competence with the sample of the study.
The data is analysed by using t-test formula. It shows that t-test result is 6,961, with degree freedom is 38 and the level of significance (α) 5% = 1,645. it is absolutely said that t-test is higher than t-table (6,961>1,645), because of the t-test is higher than t-table, so that hypothesis of the research is accepted.
From the result of data analysis, the writer can conclude that the use of Observe and Remember Games gives positive effect on Vocabulary Masteryof the first grade students of SMP Al-Irsyad Tegal in Academic Year 2013/2014.
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